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The evolution of the treatment center and event cards in Pandemic: The Cure

The evolution of the treatment center and event cards in Pandemic: The Cure

Craft Foam: the Poor Man's 3D Printer

March 4, 2015

3D printers are all the rage these days, and it's all I can do to keep myself from picking one up. The trouble is, for most of the design work I typically do, I think I'd just be creating a headache for myself if I did.

Sand tokens from a prototype of Forbidden Desert

Sand tokens from a prototype of Forbidden Desert

I spend a great deal of time prototyping boardgames. One of the things I've learned over the years is that you can't get too invested in the visual design of your prototypes early on or you'll be afraid to iterate on the interaction, for fear of losing your investment. And since I spend the vast majority of my time on the interaction—that's a dangerous proposition. I fear that if I picked up one of these magical devices, I would spend all my time fine-tuning their appearance in 3D software rather than determining if the bits are needed at all.

Island tiles from a prototype of Forbidden Island

Island tiles from a prototype of Forbidden Island

Instead, I've come to love craft foam—the stuff you can pick up at craft stores like Michael's. While it's often pre-cut into horrible holiday craft kits, you can also get it in simple rectangles with a layer of wicked-strong, pre-applied adhesive. Craft foam is light (which makes it cheap to mail), cuts like butter with a sharp x-acto knife, drills easily, and comes in a thickness that is both easy and pleasant to pick up off the table. If you've ever suffered the frustration of trying to pick up thin card stock components, you know how important this can be.

But best of all, you can layer it up to just about any thickness you desire, to make cheap, crude, disposable game components. I used craft foam extensively for the pegboards in Roll Through the Ages: The Bronze Age, the treatment center in Pandemic: The Cure, the tiles Forbidden Island, the sand in Forbidden Desert, and all the vehicles in Thunderbirds.

So, hooray for craft foam! Try it out in your next prototyping project.

 

Build your own models! Here's the Thunderbirds vehicle kit (PDF) I created and sent to the modelers for scale. (Colors specified my vary from the final product.)

Vehicles from the upcoming Thunderbirds

Vehicles from the upcoming Thunderbirds

Pegboards from Roll Through the Ages: the Bronze Age

Pegboards from Roll Through the Ages: the Bronze Age

Many iterations of pegboards for an unannounced game

Many iterations of pegboards for an unannounced game

Adhesive foam in a variety of colors

Adhesive foam in a variety of colors


← From the SketchbookThunderbirds: A Peek Behind The Curtain →
  • November 2024
    • Nov 25, 2024 Find me on bluesky and Substack Nov 25, 2024
  • June 2024
    • Jun 5, 2024 Coming Soon: Leacock's Lab Jun 5, 2024
  • August 2023
    • Aug 10, 2023 Forbidden Jungle – Design Diary Aug 10, 2023
  • July 2023
    • Jul 5, 2023 How to Play Daybreak Jul 5, 2023
  • October 2022
    • Oct 4, 2022 Daybreak Design Diaries Oct 4, 2022
  • September 2022
    • Sep 20, 2022 Daybreak is Live on Backerkit! Sep 20, 2022
    • Sep 11, 2022 Daybreak – Crowdfunding Begins on September 20th! Sep 11, 2022
  • September 2021
    • Sep 29, 2021 Daybreak Overview in 7 Minutes Sep 29, 2021
  • April 2021
    • Apr 22, 2021 Daybreak – A Cooperative Game About Climate Action Apr 22, 2021
  • October 2020
    • Oct 14, 2020 Forbidden Island Now on Board Game Arena Oct 14, 2020
  • May 2020
    • May 20, 2020 The Game Designers – Clip Released May 20, 2020
    • May 5, 2020 Pandemic Survival Over Zoom! – Rules and Tips May 5, 2020
  • March 2020
    • Mar 10, 2020 Designing from the Inside Out Mar 10, 2020
    • Mar 9, 2020 Quarterly Report: September 2019–February 2020 Mar 9, 2020
  • August 2019
    • Aug 20, 2019 ERA: Medieval Age – Design Notes Aug 20, 2019
  • February 2019
    • Feb 28, 2019 Laser Cutting a Chariot Race Feb 28, 2019
  • January 2019
    • Jan 30, 2019 New Game Announcement — Era: Medieval Age Jan 30, 2019
    • Jan 15, 2019 2019 Game Selection Guide Jan 15, 2019
  • September 2018
    • Sep 11, 2018 Cooperative Game Growth Keeps Rising Sep 11, 2018
    • Sep 7, 2018 Pandemic: Fall of Rome Announced Sep 7, 2018
  • July 2018
    • Jul 7, 2018 Gen Con Jul 7, 2018
  • March 2018
    • Mar 8, 2018 Gamechangers, Round 2 Mar 8, 2018
  • February 2018
    • Feb 6, 2018 The Dutch Lesson Feb 6, 2018
  • January 2018
    • Jan 27, 2018 Forbidden Sky… Jan 27, 2018
  • August 2017
    • Aug 8, 2017 Gamechanging in Uganda Aug 8, 2017
  • May 2017
    • May 19, 2017 Favorite Board Game Design Resources May 19, 2017
  • October 2016
    • Oct 20, 2016 The Evolution of Chariot Race Oct 20, 2016
  • July 2016
    • Jul 13, 2016 Notes from Uganda Jul 13, 2016
  • February 2016
    • Feb 11, 2016 Designing Knit Wit Feb 11, 2016
    • Feb 8, 2016 Upcoming Releases Feb 8, 2016
  • January 2016
    • Jan 29, 2016 Tabletop Titles Featuring Cooperative Play up 400% since 2009 Jan 29, 2016
  • August 2015
    • Aug 11, 2015 From the Sketchbook Aug 11, 2015
  • March 2015
    • Mar 4, 2015 Craft Foam: the Poor Man's 3D Printer Mar 4, 2015
  • February 2015
    • Feb 23, 2015 Thunderbirds: A Peek Behind The Curtain Feb 23, 2015
    • Feb 17, 2015 Pandemic Parties Wrap Up Feb 17, 2015
    • Feb 12, 2015 New Digs Feb 12, 2015

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