I designed Knit Wit in the spring of 2015. Originally entitled "Venntangled" and played on a whiteboard, after several iterations, the game evolved and picked up its "knitting" theme. You can check out an interview I did for Z-man games along with a few snapshots from playtest sessions below.
Here's an interview I did with Z-man on the design of Knit Wit. The last few frames show the how the prototype I initially sent morphed into the final product.
A special thanks goes out to Max Brace for the "Knit Wit" name. I think we tried out dozens before he quietly suggested the name after a few moments of thought and it fit the game perfectly.